Lots of people are still creating and enjoying the Dungeon 23 challenge issued by Sean McCoy. (Challenge may be too strong of a word for it; creative exercise would be better.) Many have gotten lost in the grind. I am ... oddly in the middle. I have maps for every month so far, and at least liner notes for each room. So I guess I'm caught up. However, I'm torn. Part of me wants to give up forward progress at the end of this month in order to go back and make what I already have richer – and publishable as a zine or in hypertext format. Oddly, every time I tell myself it's perfectly fine to give up, I quickly catch up my notes and press on.
Who knows. But here are the sketches of the dungeon levels to date.
If you are reading this and crave more detailed comment, let me know in the comments.
Also, I have put the first level and part of the second in a cool web format that is a direct extension of Obsidian! You can essentially run the first level + from your phone with it.
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