Friday, September 2, 2022

Project Grayskull part 3 - the paint job!

TLDR: A continuation of my Castle Grayskull turned into a GM screen project. Earlier posts can be read here: Project Grayskull Part 1 - In the RawProject Grayskull Part 2 - Planning and Prepping.

With the shell cleaned up and the eye holes drilled, it seemed like a good time to get the paint done. I started with a coat of primer. Specifically, I used Rust-Oleum 2X Satin Granite spray paint. 



This was my first mistake -- not the paint, the paint is GREAT -- the color and the satin finish. If I had it to do over again I would have based it flat black since most of the painting I did was dry brush, but we'll get to that. Here is Castle GRAYskull. Note the purple die. Gonna talk about that next.



The die shown is a Roll4Initiative d20. They are a little larger than normal d20s. I ended up replacing these with plastic purple gems, but I think I may go back to the d20s. (You'll see the difference in a future post.) Thing is, these were just a little big to sit in the socket easily, so I may go with a different brand. But the idea was to rotate them so that one eye showed the blessed 20 and the other accursed 1! Like this:



You can see the light leaking out around them here. But they are just lying in the sockets; they aren't hot glued in yet. 

The next step was greens. Now I knew I was going to be using a lot of paint and the detail is good but on a much larger scale than a miniature, so I bought cheap craft acrylic paint from Michael's. The greens I used were Bright Mint and Apple Tart, with a bit of Ocean Breeze. In fact, these paints account for about 90% of the work. (I forgot to put the red I used on the roof. See it below - in the shot.) 



I used a dry-brush technique for a lot of it, which is to say I loaded the brush, then dabbed a bunch off on a paper towel, then dragged the brush across the surface (rather than jabbing it into the cracks). I made multiple passes sometimes with one color of green, sometimes with another, and sometimes with the brush loaded with a loose mix of both (swirled or loaded one color to a side but not actually mixed). Here and there are touches of turquoise. This photo shows the base coast. The green is basically done, but the teeth, door, and some other details are simply blocked in with brown or white. I did make one pass here painting a runny black back wash into the cracks (remember I said that I should have based it black?), the gray was too soft and didn't provide enough contrast. The eye sockets were painted black for contrast and the dice have been glued in here, with lights shining behind them. (These weren't the lights I eventually used, just a cheap string of Christmas white LEDs that ran on a battery.) 

Anyway, it's already starting to look pretty cool, but just wait.




Here is the (close to) final result, exterior, after painting the rocks, the metallic bits on the door, and the (what I perceived to be copper) dome. The roof tiles were done in a brick red for contrast with the green. I also blotched some green spots on the copper to make it look like a patina from natural weathering. At this point I was getting hella pleased with myself. This picture was taken about 6 work hours (non-consecutive) into the project. The original matching picture is placed immediately below the painted piece for comparison.





This is honestly the first time I've looked at the pics side by side. I kind of miss that high, acid green on the original, but the overall effect of mine is clearly superior, a bit more "realistic" (if such a word even makes sense here), and kind of ghostly. It's amazing how much more of the detail you can see when it isn't literally camouflaged by random paint sprays. 

The next step involves dealing with the innards. Shelves, dice tower tube, inside of the gate, etc. Stay tuned. 


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