Friday, August 30, 2019

Strategic Review 101 Spring 1975



This TSR house engine began as a six-page, two-column circular with clean, sans-serif fonts. Printed before the Greyhawk and Blackmoor supplements, it provides an interesting look at D&D in diapers.

Contents included:
  • News – primarily plans for future publications 
  • A "Creature Feature" in which the Mind Flayer made its first appearance
  • A summary of changes to the new printing of Tractics
  • A discussion of spears in Chainmail, which ends in a promise to really do pole-arms justice in the future (which had me snickering, knowing just how much space they got in AD&D)
  • Two and a half pages on "Solo Dungeon Adventures" 
This last article and largest feature of SR101 was penned by Gary Gygax, with thanks to George A. Lord and play testing credit to Rob Kuntz and Ernie Gygax. Most of the three pages consisted of random dungeon generation tables that would later appear in the AD&D DMG, roughly three years later.

Some of my own earliest solo explorations used these tables and I found them to be quite workable. I was using the DMG versions, but I may have to give these precursors a whirl.

One thing I have to say, I love the look of this zine. I wish that Dragon had adopted some of the same no-nonsense styling. But I realize I may be in the minority in that wish.

Look for more of these posts as I continue my forensics into early D&D. It's, quite frankly, fascinating to see the ideas come together.

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